AI Insights · Timothy · July 2024
Top 5 Cannabis Games Performance in France Q2 2024
In Q2 2024, the top 5 cannabis games in France showed diverse performance trends in terms of downloads, revenue, and active users.
In the second quarter of 2024, the top 5 cannabis games on a unified platform in France exhibited varied performance metrics across downloads, revenue, and weekly active users. Here’s a closer look at each of these games, powered by data from Sensor Tower.
Hempire - Weed Growing Game from LBC Studios Inc. saw a steady decline in revenue, starting at approximately $3.2K in early April and ending at around $1.7K by the last week of June. Downloads for the game fluctuated, peaking at 1.8K mid-April before dropping to just below 400 by the end of the quarter. Weekly active users also followed a downward trend, decreasing from 4.3K to 2.5K.
Cheech and Chong Bud Farm by LDRLY had a more stable performance in revenue, with figures hovering around $1K and peaking at $1.4K in late April. Downloads, however, saw a significant decline from 165 in the first week of April to just 47 by the end of June. The weekly active users count also dropped, starting at 307 and ending at 183.
Bud Farm: Idle Tycoon Game, another title from LDRLY, experienced fluctuations in revenue, peaking at $1K in late April and then stabilizing around $600 in June. Downloads showed a notable spike of 581 in mid-April but declined to 34 by the end of the quarter. Weekly active users had a slight increase mid-quarter, reaching 598, before stabilizing around 290.
Weed Inc: Idle Tycoon by Metamoki Inc. demonstrated a relatively stable revenue trend, with figures around $700 in early May and ending at $545 in late June. Downloads remained relatively consistent, peaking at 272 in late April and ending at 155. Weekly active users saw a peak of 837 in late April before declining to 589 by the end of June.
Finally, Weed Firm 2: Back To College from Ludum LLC showed a steep decline in revenue, starting at $499 in early April and dropping to $56 by the end of June. Downloads remained relatively stable, with slight fluctuations, ending at 158. Weekly active users also decreased, starting at 607 and ending at 449.
For more detailed insights and additional data, visit Sensor Tower.